Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp |
Overrides the realtime state all viewports until RemoveViewportsRealtimeOverride is called. The state of this override is not preserved between editor sessions.
Parameter |
Description |
---|---|
bShouldBeRealtime |
If true, this viewport will be realtime, if false this viewport will not be realtime |
SystemDisplayName |
This display name of whatever system is overriding realtime. This name is displayed to users in the viewport options menu |