Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp |
bool ShouldAbortBecauseOfPIEWorld()
If a PIE world exists, give the user the option to terminate it.
true if a PIE session exists and the user refused to end it, false otherwise.