| UEngine::ShouldThrottleCPUUsage()
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Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp |
virtual bool ShouldThrottleCPUUsage() const
true to throttle CPU usage based on current state (usually editor minimized or not in foreground)