Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/PlayLevelNewProcess.cpp |
virtual void StartPlayInNewProcessSession
(
FRequestPlaySessionParams & InRequestParams
)
Start a Play in New Process session with the given parameters. Called by StartQueuedPlaySessionRequestImpl based on request settings.