bIsSimulatingInEditor

True if we're Simulating In Editor, as opposed to Playing In Editor.

Windows
MacOS
Linux

Deprecated

  • Use IsSimulateInEditorInProgress instead.

Syntax

uint32 bIsSimulatingInEditor: 1

Remarks

True if we're Simulating In Editor, as opposed to Playing In Editor. In this mode, simulation takes place right the level editing environment

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