UEditorEngine::csgRebuild

Rebuild the level's Bsp from the level's CSG brushes.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorCsg.cpp

Syntax

virtual void csgRebuild
(
    UWorld * InWorld
)

Remarks

Rebuild the level's Bsp from the level's CSG brushes.

Parameters

Parameter

Description

InWorld

The world in which the rebuild the CSG brushes for

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