Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorCsg.cpp |
Find the Brush EdPoly corresponding to a given Bsp surface.
returns true if poly not available
Parameter |
Description |
---|---|
InModel |
Model to get poly from |
iSurf |
surface index |
Poly |