Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorCsg.cpp |
Selects surfaces whose material matches that of any selected surfaces.
Parameter |
Description |
---|---|
bCurrentLevelOnly |
If true, select |