| TBaseMulticastDelegate_OneParam< void, FName >
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorPerProjectUserSettings.h |
Include |
#include "Editor/EditorPerProjectUserSettings.h" |
class FUserSettingChangedEvent : public TBaseMulticastDelegate_OneParam< void, FName >
Delegate for when a user setting has changed