UTransactor::CanRedo

Determines whether the redo option should be selectable.

Windows
MacOS
Linux

Override Hierarchy

UTransactor::CanRedo()

UTransBuffer::CanRedo()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h

Include

#include "Editor/Transactor.h"

Syntax

virtual bool CanRedo
(
    FText * Text
)

Remarks

Determines whether the redo option should be selectable.

Returns

true if the "Redo" option should be selectable.

Parameters

Parameter

Description

Str

[out] the reason that redo is disabled

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss