UTransactor::EnableObjectSerialization

Enables the transaction buffer to serialize the set of objects it references.

Windows
MacOS
Linux

Override Hierarchy

UTransactor::EnableObjectSerialization()

UTransBuffer::EnableObjectSerialization()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h

Include

#include "Editor/Transactor.h"

Syntax

virtual bool EnableObjectSerialization()

Remarks

Enables the transaction buffer to serialize the set of objects it references.

Returns

true if the transaction buffer is able to serialize object references.

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