UUnrealEdEngine::CanCookByTheBookInEditor

Can the editor do cook by the book in the editor process space

Windows
MacOS
Linux

Override Hierarchy

UEditorEngine::CanCookByTheBookInEditor()

UUnrealEdEngine::CanCookByTheBookInEditor()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h

Include

#include "Editor/UnrealEdEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp

Syntax

virtual bool CanCookByTheBookInEditor
(
    const FString & PlatformName
) const

Remarks

Can the editor do cook by the book in the editor process space

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