| UEditorEngine::CanCookByTheBookInEditor()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h |
Include |
#include "Editor/UnrealEdEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp |
Can the editor do cook by the book in the editor process space