UUnrealEdEngine::IsCookByTheBookInEditorFinished

Checks if the cook by the book is finished

Windows
MacOS
Linux

Override Hierarchy

UEditorEngine::IsCookByTheBookInEditorFinished()

UUnrealEdEngine::IsCookByTheBookInEditorFinished()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h

Include

#include "Editor/UnrealEdEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp

Syntax

virtual bool IsCookByTheBookInEditorFinished() const

Remarks

Checks if the cook by the book is finished

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