UUnrealEdEngine::IsUserInteracting

Returns true if the user is currently interacting with a viewport.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h

Include

#include "Editor/UnrealEdEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/UnrealEdSrv.cpp

Syntax

bool IsUserInteracting()

Remarks

Returns true if the user is currently interacting with a viewport.

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