UUnrealEdEngine::MakeBSPMapVisible

Go through a map of BSP and make only the requested objects visible.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h

Include

#include "Editor/UnrealEdEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorActor.cpp

Syntax

virtual void MakeBSPMapVisible
(
    const TMap< AActor *, TArray< int32 >> & InBSPMap,
    UWorld * InWorld
)

Remarks

Go through a map of BSP and make only the requested objects visible.

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