UUnrealEdEngine::OnEditorSelectionChanged

Called when global editor selection changes

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h

Include

#include "Editor/UnrealEdEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp

Syntax

void OnEditorSelectionChanged
(
    UObject * SelectionThatChanged
)

Remarks

Called when global editor selection changes

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