| UEditorEngine::TakeHighResScreenShots()
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h |
Include |
#include "Editor/UnrealEdEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp |
virtual void TakeHighResScreenShots()
Triggers a high res screen shot for current editor viewports.