UUnrealEdEngine::UpdateFloatingPropertyWindowsFromActorList

Updates the property windows of the actors in the supplied ActorList

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h

Include

#include "Editor/UnrealEdEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorHook.cpp

Syntax

virtual void UpdateFloatingPropertyWindowsFromActorList
(
    const TArray< UObject * > & ActorList,
    bool bForceRefresh
)

Remarks

Updates the property windows of the actors in the supplied ActorList

Parameters

Parameter

Description

ActorList

The list of actors whose property windows should be updated

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