UUnrealEdEngine::edactAddToGroup

Activates "Add to Group" mode which allows the user to select a group to append current selection

Windows
MacOS
Linux

Deprecated

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h

Include

#include "Editor/UnrealEdEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorGroup.cpp

Syntax

virtual void edactAddToGroup()

Remarks

Activates "Add to Group" mode which allows the user to select a group to append current selection

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