Deprecated
edactAddToGroup is deprecated, use UActorGroupingUtils::AddSelectedToGroup
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h |
Include |
#include "Editor/UnrealEdEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorGroup.cpp |
virtual void edactAddToGroup()
Activates "Add to Group" mode which allows the user to select a group to append current selection