UUnrealEdEngine::edactSelectMatchingSkeletalMesh

Select all actors that have the same skeletal mesh assigned to them as the selected ones.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h

Include

#include "Editor/UnrealEdEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorActor.cpp

Syntax

virtual void edactSelectMatchingSkeletalMesh
(
    bool bAllClasses
)

Remarks

Select all actors that have the same skeletal mesh assigned to them as the selected ones.

Parameters

Parameter

Description

bAllClasses

If true, also select non-ASkeletalMeshActor actors whose meshes match.

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