Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorComponents.h |
Include |
#include "EditorComponents.h" |
namespace EditorActorSelectionDefs
{
static const int32 EditorActorSelectionDefs::MaxActorsToSelectBeforeWarning = 5000;
}
The maximum number of actors we should select before a performance warning message is displayed to the user