| UExporter::ExportComponentExtra()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterT3D.h |
Include |
#include "Exporters/LevelExporterT3D.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorExporters.cpp |
virtual void ExportComponentExtra
(
const FExportObjectInnerContext * Context,
const TArray< UActorComponent * > & Components,
FOutputDevice & Ar,
uint32 PortFlags
)
Allows the Exporter to export any extra information it would like about each instanced object. This occurs immediately after the component is exported.
Parameter |
Description |
---|---|
Component |
the instanced object being exported. |
Ar |
the archive to output the subobject definitions to. |
PortFlags |
the flags that were passed into the call to ExportText |