Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorActorFolders.h |
Include |
#include "EditorActorFolders.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorActorFolders.cpp |
FActorFolderProps * GetFolderProperties
(
UWorld & InWorld,
FName InPath
)
Get the folder properties for the specified path. Returns nullptr if no properties exist