FActorFolders::Init

Initialize the singleton instance - called on Editor Startup

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorActorFolders.h

Include

#include "EditorActorFolders.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorActorFolders.cpp

Syntax

static void Init()

Remarks

Initialize the singleton instance - called on Editor Startup

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