FActorFolders::RenameFolderInWorld

Rename the specified path to a new name

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorActorFolders.h

Include

#include "EditorActorFolders.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorActorFolders.cpp

Syntax

bool RenameFolderInWorld
(
    UWorld & World,
    FName OldPath,
    FName NewPath
)

Remarks

Rename the specified path to a new name

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