Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/AnimationEditorUtils.h |
Include |
#include "AnimationEditorUtils.h" |
struct FAnimationCompressionSelectionDialogConfig
A struct containing the settings to control the SAnimationCompressionSelectionDialog creation.
Name | Description | ||
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DefaultSelectedAsset |
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DialogTitleOverride |
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WindowSizeOverride |
Name | Description | |
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FAnimationCompressionSelectionDialogConfig() |