FAssetDeleteModel::AddObjectToDelete

Add an object to the list of pending deleted assets, this will invalidate the scanning state.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/AssetDeleteModel.h

Include

#include "AssetDeleteModel.h"

Source

/Engine/Source/Editor/UnrealEd/Private/AssetDeleteModel.cpp

Syntax

void AddObjectToDelete
(
    UObject * InObject
)

Remarks

Add an object to the list of pending deleted assets, this will invalidate the scanning state.

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