References
Module
UnrealEd
Header
/Engine/Source/Editor/UnrealEd/Public/AssetDeleteModel.h
Include
#include "AssetDeleteModel.h"
Source
/Engine/Source/Editor/UnrealEd/Private/AssetDeleteModel.cpp
Syntax
FAssetDeleteModel( const TArray< UObject * > & InObjectsToDelete)
Remarks
Constructor