| FEditorModeTools | ||||
| TSharedFromThis
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/AssetEditorModeManager.h |
Include |
#include "AssetEditorModeManager.h" |
class FAssetEditorModeManager :
public FEditorModeTools,
public TSharedFromThis< FAssetEditorModeManager >
Name | Description | ||
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|
USelection *... |
ActorSet |
|
|
USelection *... |
ComponentSet |
|
|
USelection *... |
ObjectSet |
|
|
FPreviewScene &... |
PreviewScene |
Name | Description | |
---|---|---|
|
FAssetEditorModeManager() |
Name | Description | |
---|---|---|
|
~FAssetEditorModeManager() |
Name | Description | ||
---|---|---|---|
|
FPreviewScen... |
GetPreviewScene() |
|
|
SetPreviewScene ( |
Name | Description | ||
---|---|---|---|
|
USelection &... |
GetSelectedActors() |
Returns the set of selected actors. |
|
USelection &... |
GetSelectedComponents() |
Returns the set of selected components. |
|
USelection &... |
GetSelectedObjects() |
|
|
UWorld * |
GetWorld() |
Returns the world that is being edited by this mode manager |