Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h |
Include |
#include "AssetThumbnail.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/AssetThumbnail.cpp |
bool IsInRenderStack
(
const TSharedPtr< FAssetThumbnail > & Thumbnail
) const
Returns true if the thumbnail for the specified asset in the specified size is in the stack of thumbnails to render