Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h |
Include |
#include "AssetThumbnail.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/AssetThumbnail.cpp |
FAssetThumbnailPool
(
uint32 InNumInPool,
const TAttribute< bool > & InAreRealTimeThumbnailsAllowed,
double InMaxFrameTimeAllowance,
uint32 InMaxRealTimeThumbnailsPerFrame
)
Constructor
Parameter |
Description |
---|---|
InNumInPool |
The number of thumbnails allowed in the pool |
InAreRealTimeThumbnailsAllowed |
Attribute that determines if thumbnails should be rendered in real-time |
InMaxFrameTimeAllowance |
The maximum number of seconds per tick to spend rendering thumbnails |
InMaxRealTimeThumbnailsPerFrame |
The maximum number of real-time thumbnails to render per tick |