FAssetThumbnailPool::FAssetThumbnailPool

Constructor

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h

Include

#include "AssetThumbnail.h"

Source

/Engine/Source/Editor/UnrealEd/Private/AssetThumbnail.cpp

Syntax

FAssetThumbnailPool
(
    uint32 InNumInPool,
    const TAttribute< bool > & InAreRealTimeThumbnailsAllowed,
    double InMaxFrameTimeAllowance,
    uint32 InMaxRealTimeThumbnailsPerFrame
)

Remarks

Constructor

Parameters

Parameter

Description

InNumInPool

The number of thumbnails allowed in the pool

InAreRealTimeThumbnailsAllowed

Attribute that determines if thumbnails should be rendered in real-time

InMaxFrameTimeAllowance

The maximum number of seconds per tick to spend rendering thumbnails

InMaxRealTimeThumbnailsPerFrame

The maximum number of real-time thumbnails to render per tick

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss