FBSPOps::HandleVolumeShapeChanged
Called when an [AVolume](API\Runtime\Engine\GameFramework\AVolume) shape is changed
Module
|
UnrealEd
|
Header
|
/Engine/Source/Editor/UnrealEd/Public/BSPOps.h
|
Include
|
#include "BSPOps.h"
|
Source
|
/Engine/Source/Editor/UnrealEd/Private/BSPOps.cpp
|
static void HandleVolumeShapeChanged
(
AVolume & Volume
)
Called when an AVolume shape is changed
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