FBSPOps::HandleVolumeShapeChanged

Called when an [AVolume](API\Runtime\Engine\GameFramework\AVolume) shape is changed

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/BSPOps.h

Include

#include "BSPOps.h"

Source

/Engine/Source/Editor/UnrealEd/Private/BSPOps.cpp

Syntax

static void HandleVolumeShapeChanged
(
    AVolume & Volume
)

Remarks

Called when an AVolume shape is changed

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