FBSPOps::SplitPolyList

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/BSPOps.h

Include

#include "BSPOps.h"

Source

/Engine/Source/Editor/UnrealEd/Private/BSPOps.cpp

Syntax

static void SplitPolyList
(
    UModel * Model,
    int32 iParent,
    ENodePlace NodePlace,
    int32 NumPolys,
    FPoly ** PolyList,
    EBspOptimization Opt,
    int32 Balance,
    int32 PortalBias,
    int32 RebuildSimplePolys
)

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