FComponentAssetBrokerage::FindBrokerByComponentType

Try to find the broker for the specified component type

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ComponentAssetBroker.h

Include

#include "ComponentAssetBroker.h"

Source

/Engine/Source/Editor/UnrealEd/Private/ComponentAssetBroker.cpp

Syntax

static TSharedPtr< IComponentAssetBroker > FindBrokerByComponentType
(
    TSubclassOf< UActorComponent > InComponentClass
)

Remarks

Try to find the broker for the specified component type

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