FComponentAssetBrokerage::PRIVATE_ShutdownBrokerage

Shut down the brokerage; should only be called by the editor during shutdown

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ComponentAssetBroker.h

Include

#include "ComponentAssetBroker.h"

Source

/Engine/Source/Editor/UnrealEd/Private/ComponentAssetBroker.cpp

Syntax

static void PRIVATE_ShutdownBrokerage()

Remarks

Shut down the brokerage; should only be called by the editor during shutdown

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss