Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h |
Include |
#include "SComponentClassCombo.h" |
FComponentClassComboEntry
(
const FString & InHeadingText,
TSubclassOf< UActorComponent > InComponentClass,
bool InIncludedInFilter,
EComponentCreateAction::Type InComponentCreateAction,
FComponentEntryCustomizationArgs InCustomizationArgs
)