| FComponentVisualizer::HandleModifiedClick()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/ComponentVisualizer.h |
Include |
#include "ComponentVisualizer.h" |
virtual bool HandleModifiedClick
(
FEditorViewportClient * InViewportClient,
HHitProxy * HitProxy,
const FViewportClick & Click
)
Handle click modified by Alt, Ctrl and/or Shift. The input HitProxy may not be on this component.