FConsolidateToolWindow

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ConsolidateWindow.h

Include

#include "ConsolidateWindow.h"

Syntax

class FConsolidateToolWindow

Functions

Name Description

Public function Static

void

 

AddConsolidationObjects

(
    const TArray< UObject* >& InO...,
    UObject* SelectedItem
)

Attempt to add the provided objects to the consolidation panel; Only adds objects which are compatible with objects already existing within the panel, if any

Public function Static

bool

 

DetermineAssetCompatibility

(
    const TArray< UObject* >& InP...,
    TArray< UObject* >& OutCompat...
)

Determine the compatibility of the passed in objects with the objects already present in the consolidation panel

Constants

Name

Description

WidgetInstance

A pointer to an existing instance of our Widget (if any)

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