FContentHelper::CreateAssetSet

Creates a new collection

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h

Include

#include "PackageHelperFunctions.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp

Syntax

template<class AssetSetPolicy>
bool CreateAssetSet
(
    FName InSetName,
    ECollectionShareType::Type InSetType
)

Remarks

Creates a new collection

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