FContentHelper::QuerySetContent

Get the list of all assets in the specified Collection or Tag

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h

Include

#include "PackageHelperFunctions.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp

Syntax

template<class AssetSetPolicy>
bool QuerySetContent
(
    FName InCollectionName,
    ECollectionShareType::Type InType,
    TArray< FName > & OutAssetFullNames
)

Remarks

Get the list of all assets in the specified Collection or Tag

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