FCustomizableTextObjectFactory::CanCreateClass

Return true if the an object of type ObjectClass is allowed to be created; If false is returned, the object and subobjects will be ignored.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Factories.h

Include

#include "Factories.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp

Syntax

virtual bool CanCreateClass
(
    UClass * ObjectClass,
    bool & bOmitSubObjs
) const

Remarks

Return true if the an object of type ObjectClass is allowed to be created; If false is returned, the object and subobjects will be ignored.

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