Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Factories.h |
Include |
#include "Factories.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp |
Return true if the an object of type ObjectClass is allowed to be created; If false is returned, the object and subobjects will be ignored.