FDataTableEditorUtils::RenameRow

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MacOS
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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/DataTableEditorUtils.h

Include

#include "DataTableEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/DataTableEditorUtils.cpp

Syntax

static bool RenameRow
(
    UDataTable * DataTable,
    FName OldName,
    FName NewName
)

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