| FDragTool
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/DragTool_BoxSelect.h |
Include |
#include "DragTool_BoxSelect.h" |
class FDragTool_ActorBoxSelect : public FDragTool
Draws a box in the current viewport and when the mouse button is released, it selects/unselects everything inside of it.
Name | Description | |
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FDragTool_ActorBoxSelect ( |
Name | Description | ||
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AddDelta ( |
Updates the drag tool's end location with the specified delta. |
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EndDrag() |
Ends a mouse drag behavior (the user has let go of the mouse button). |
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Render ( |
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StartDrag ( |
Starts a mouse drag behavior. |