FDragTool_ViewportChange::AddDelta

Updates the drag tool's end location with the specified delta.

Windows
MacOS
Linux

Override Hierarchy

FDragTool::AddDelta()

FDragTool_ViewportChange::AddDelta()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/DragTool_ViewportChange.h

Include

#include "DragTool_ViewportChange.h"

Source

/Engine/Source/Editor/UnrealEd/Private/DragTool_ViewportChange.cpp

Syntax

virtual void AddDelta
(
    const FVector & InDelta
)

Remarks

Updates the drag tool's end location with the specified delta. The end location is snapped to the editor constraints if bUseSnapping is true.

Parameters

Parameter

Description

InDelta

A delta of mouse movement.

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