Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h |
Include |
#include "EdGraphUtilities.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EdGraphUtilities.cpp |
static void CopyPinDefaults
(
const UEdGraphNode * NodeFrom,
UEdGraphNode * NodeTo
)
Copy pin default values between nodes for any pins with matching names