FEdMode::GetCursor

Get a cursor to override the default with, if any.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EdMode.h

Include

#include "EdMode.h"

Syntax

virtual bool GetCursor
(
    EMouseCursor::Type & OutCursor
) const

Remarks

Get a cursor to override the default with, if any.

Returns

true if the cursor was overridden.

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