FEdMode::GetFirstSelectedActorInstance

Returns the first selected Actor, or NULL if there is no selection.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EdMode.h

Include

#include "EdMode.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EdMode.cpp

Syntax

AActor * GetFirstSelectedActorInstance() const

Remarks

Returns the first selected Actor, or NULL if there is no selection.

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