FEdMode::HandleDragDuplicate

Called when attempting to duplicate the selected actors by alt+dragging, return true to prevent normal duplication.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EdMode.h

Include

#include "EdMode.h"

Syntax

virtual bool HandleDragDuplicate()

Remarks

Called when attempting to duplicate the selected actors by alt+dragging, return true to prevent normal duplication.

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