FEdMode::Select

Handling SelectActor

Windows
MacOS
Linux

Override Hierarchy

FEdMode::Select()

IMeshPaintEdMode::Select()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EdMode.h

Include

#include "EdMode.h"

Syntax

virtual bool Select
(
    AActor * InActor,
    bool bInSelected
)

Remarks

Handling SelectActor

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