FEdModeInterpEdit::DrawHUD

Overlays the editor hud (brushes, drag tools, static mesh vertices, etc*.

Windows
MacOS
Linux

Override Hierarchy

FEdMode::DrawHUD()

FEdModeInterpEdit::DrawHUD()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorModeInterpolation.h

Include

#include "EditorModeInterpolation.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorModeInterpolation.cpp

Syntax

virtual void DrawHUD
(
    FEditorViewportClient * ViewportClient,
    FViewport * Viewport,
    const FSceneView * View,
    FCanvas * Canvas
)

Remarks

Overlays the editor hud (brushes, drag tools, static mesh vertices, etc*.

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